00:00
00:00
View Profile CUCKA-DUDE

11 Game Reviews

4 w/ Responses

LOL this sounds cool

<loop title="kicked in the BRASS" author="CUCKA_DUDE" firstName="" lastName="" email="" website="" tempo="140" version="1">
<comment/>
<instrument id="Trumpet">
<note length="8" id="25"/>
<jump length="8"/>
<note length="8" id="25"/>
<jump length="8"/>
<note length="8" id="25"/>
<jump length="8"/>
<note length="8" id="27"/>
<jump length="8"/>
<note length="8" id="29"/>
<jump length="8"/>
<note length="8" id="31"/>
<jump length="8"/>
<note length="8" id="34"/>
<note length="8" id="27"/>
<jump length="8"/>
<note length="8" id="37"/>
<jump length="8"/>
<note length="8" id="37"/>
<jump length="16"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="37"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="39"/>
</instrument>
<instrument id="Brass_Section">
<jump length="104"/>
<note length="8" id="24"/>
<jump length="24"/>
<note length="8" id="27"/>
<jump length="16"/>
<note length="8" id="29"/>
<jump length="24"/>
<note length="8" id="32"/>
<jump length="16"/>
<note length="8" id="29"/>
<jump length="8"/>
<note length="8" id="25"/>
<jump length="8"/>
<note length="8" id="22"/>
<jump length="8"/>
<note length="8" id="20"/>
<jump length="8"/>
<note length="8" id="22"/>
<jump length="8"/>
<note length="8" id="20"/>
<jump length="8"/>
<note length="8" id="24"/>
<jump length="16"/>
<note length="8" id="31"/>
<jump length="8"/>
<note length="8" id="27"/>
<note length="8" id="34"/>
<note length="8" id="31"/>
</instrument>
<instrument id="Synth_Brass_1">
<jump length="240"/>
<note length="8" id="34"/>
</instrument>
<instrument id="Guitar_Harmonics">
<jump length="184"/>
<note length="8" id="27"/>
<jump length="8"/>
<note length="8" id="24"/>
<jump length="8"/>
<note length="8" id="20"/>
<jump length="8"/>
<note length="8" id="19"/>
<jump length="8"/>
<note length="8" id="20"/>
<jump length="8"/>
<note length="8" id="19"/>
<jump length="8"/>
<note length="8" id="22"/>
<jump length="40"/>
<note length="8" id="24"/>
<jump length="8"/>
<note length="8" id="24"/>
<jump length="8"/>
<note length="8" id="24"/>
<jump length="8"/>
<note length="8" id="29"/>
<jump length="8"/>
<note length="8" id="32"/>
<note length="8" id="29"/>
<note length="8" id="24"/>
<jump length="8"/>
<note length="8" id="25"/>
<note length="8" id="34"/>
<jump length="8"/>
<note length="8" id="29"/>
<jump length="8"/>
<note length="8" id="29"/>
<note length="8" id="37"/>
<jump length="8"/>
<note length="8" id="24"/>
<note length="8" id="32"/>
<note length="8" id="37"/>
<jump length="8"/>
<note length="8" id="39"/>
<jump length="8"/>
<note length="8" id="24"/>
<note length="8" id="29"/>
<note length="8" id="32"/>
<note length="8" id="36"/>
<jump length="8"/>
<note length="8" id="32"/>
<note length="8" id="25"/>
<jump length="8"/>
<note length="8" id="27"/>
<note length="8" id="31"/>
<note length="8" id="32"/>
<note length="8" id="36"/>
<jump length="8"/>
<note length="8" id="25"/>
<note length="8" id="36"/>
<note length="8" id="32"/>
<jump length="8"/>
<note length="8" id="25"/>
<note length="8" id="32"/>
<note length="8" id="36"/>
<

just.... wow...... and the ending = PWNZORZ!!!!

well, put simply, the greatest "escape the roo" game since viridian room. great puzzles and tension ( LAWL i thought the farmer painting was going to come to life or sumthing) and the ending, well let me give you my list of greatest endings of all time:
3. Gone with the wind
2.Metal gear Solid 3
1. MONSTER BASEMENT!
That twist is so cool, it would make M. night shyamalan cringe!

Awesome, but....

great game one off the better ones, but you should really make it so that you can tell what button you are pressing down before you pluck. other than that very good

mongoid responds:

Fair enough. Button labels have been added.

Glad you liked the game!!

Very Good, could be better

Very well made and challenging, however every time a monster got through and play that animation in the middle, it made it difficult to see oncoming bug-things. other that that good!

I have an Idea...........

To Improve this game, make it a little more exciting, without much more work.
Contact me if interested.

Hmmmm......

If you make a Mario Kart game with this engine, i'll be impressed.

Steners responds:

What should I name it?

I don't know.......

I should Blow the whistle on this, Because you just stole this and put another button.......................
We'll See............

incative-account responds:

w0t? whaddya mean

Mimicry is the sincerest form of flattery.

LOL thx, Except that you used mostly MK3 Sprites,
And the whole thing is actually that in MK2, Scorpion Kills the real Sub-Zero.
Then the other Sub-Zeros in MK3 to the Present is actually
The real one's Brother.
Also, The Shakespeare one doesn't go to the final Battle, But whatever, THX :)

YIPEE!!!

Thank you, I am so using this in my next game.
I'm going to have to give you CREDIT,
Great Tutorial considering filesize

mercygames responds:

SWEET!

Age 31, Male

none

Miami, FL

Joined on 7/8/05

Level:
11
Exp Points:
1,210 / 1,350
Exp Rank:
55,965
Vote Power:
5.31 votes
Rank:
Scout
Global Rank:
37,494
Blams:
178
Saves:
70
B/P Bonus:
4%
Whistle:
Normal
Medals:
213